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developer, announced that the architect of optical effects middleware YEBIS, Masaki
Kawase will be speaking about Real-Time Rendering of Physically Based Optical Effects in
Theory and Practice.
Masaki Kawase will be one of three instructors on the course along with Yoshiharu
course will be held on Sunday, August 9
2:00 pm - 5:15 pm at Los Angeles Convention
The annual SIGGRAPH conference is a five-day interdisciplinary educational experience
in the latest computer graphics and interactive techniques, including a three-day
commercial exhibition that attracts hundreds of exhibitors from around the world.
About Silicon Studio
rendering, optical effects, and post-effects solutions for game development and
computer graphic industries. Silicon Studio also publishes games across mobile, PC and
consoles, and develops games for third parties.
YEBIS is the advanced optical effects middleware from Silicon Studio that accurately
delivers camera lenses effects such as bokeh, depth of field and glare. YEBIS simulates
an actual camera lens to recreate the most realistic and accurate optical effects.
YEBIS is available for the following platforms:
9/10/11), iOS, Android
All manufacturers, accessory suppliers, names, tracks, sponsors, brands and associated imagery featured in this game
“YEBIS” is a trademark of Silicon Studio Corp.