Creative Problem Solving Guidelines (August 2017)
To encourage HOSA members to analyze the problem solving process and to work as a team to
apply their problem solving skills in creating a solution to a hypothetical health or HOSA-related
This event will involve two rounds of competition. Round One will consist of a written test to
evaluate the team’s understanding of problem solving processes and
theories. Written test will
measure knowledge and understanding at the recall, application or analysis levels. Higher-
order thinking skills will be incorporated as appropriate. The top scoring teams will advance to
Round Two and will be given a potential problem related to HOSA, the health community, or a
specific health issue. Teams will have 30 minutes to analyze the problem. Selected resource
materials related to the problem will be provided. At the end of the preparation time, teams will
have eight (8) minutes to present their solution to a panel of judges.
Competitors shall wear the HOSA uniform or proper business attire. Bonus points will be
awarded in both rounds for
All team members must be properly dressed to
receive bonus points.
Competitors in this event must be active members of HOSA in good standing in
the division in which they are registered to compete (Secondary or
General Rules and Regulations of
the HOSA Competitive Events Program (GRR)."
Each team will be evaluated in Round One by a fifty (50)
item multiple choice written test. Competitors will be given sixty (60) minutes to complete
the test, which will be administered during the event orientation session. No proxies are
qualify the team for the Round Two presentation. The team test score average will then
be added to the presentation score to determine final results.
Round I: Written Test Plan
Problem Solving Strategies & Skills
Techniques by Higgins has been replaced with Strategies for Creative Problem Solving by Folger.
Examining Constraints/Developing Alternatives
NOTE: States/regions may use a different process for testing, to include but not
5. All official references are used in the development of the written test.
Adair, John. Decision Making & Problem Solving (Creating Success). Kogan Page.
Hall. Latest edition.
World Library. Latest edition.
problem. Professional ethics demand that competitors DO NOT discuss or reveal the
secret topic until after the event has concluded. Competitors who violate this ethical
standard will be penalized.
Resources will be provided to teams for use during their 30 minute preparation time, if
applicable. No other printed materials may be brought into the preparation room.
Competitors will be provided with index cards for taking notes and for use during their
oral presentation. Teams will also be provided with flip chart paper and markers for use
during their preparation only.
The section leader will announce when teams have one (1) minute remaining in the
preparation room by saying,
“You have one minute
remaining. Please conclude your
preparation, gather your materials, and prepare to
be escorted to the presentation room.”
room for their oral presentation. Teams may take the index cards and the flip chart paper
they prepared during the preparation time. The flip chart paper and index cards are the
only items to be used during the oral presentation.
solution to the secret
problem. The timekeeper shall present a flash card advising the
eight (8) minutes. Judges will have two additional minutes to complete the rating sheet.
one per team (orientation)
and all event documents are complete.
One Section Leader per section
Two - three judges per section
Preparation room attendant (One per preparation room)
One-two event assistants per section
One time-keeper per section and prep room
If there are multiple sections, more than one team may
as many pages as needed per team
Flip chart pad and/or easel in preparation and presentation room(s)
Colored Markers for prep room(s)
Masking or blue painters tape (if self-adhesive flip chart paper is not used)
Flash card for 1 minute remaining (for prep and presentation rooms)
one per judge per team
competitor, judge, and personnel
#2 lead pencils with eraser to complete evaluations
Copy of guidelines for judges
of successful teams is:
purpose of the ‘outcomes window’ when considering solutions is to:
dissimilar subjects is called:
50-item test in 60 minutes
Test scores of team members will
be averaged. Top teams advance
to Round Two.
Teams report at appointment time for 30
Judges complete rating sheet and scores are
presentation score for final tally. If there are
multiple sections, the computer is used to
mathematically compensate for the differences
among judges and fairly determine the final
Teams escorted to oral presentation
CREATIVE PROBLEM SOLVING
________ SS ________ PS/Collegiate
Team # _________________
Judge's Signature ___________________________
A. Understanding of
10 8 6 4 2 0
B. Effectively applies previous
10 8 6 4 2 0
C. Solution was clear and logical.
15 12 9 6 3 0
D. Solution was financially sound
E. Solution showed good use of
F. An imaginative and innovative
15 12 9 6 3 0
G. Evidence of teamwork in
reaching a solution.
10 8 6 4 2 0
H. Organization, delivery and
I. Total group involvement in
100 --------------------------------------- 0