Kross operation Guide



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Sequencer
56
4. To execute the Auto Song Setup function, press the 
REC (
) button or the OK (MENU) button. If you 
decide not to execute, press the CANCEL button.
You will automatically move to Sequencer mode, and the 
settings of the combination will be copied to the song.
The step sequencer’s RUN on/off setting and the Drum 
Track’s on/off setting when Trigger Mode is set to 
“Start Immediately” will not be copied. If you want to 
use these settings, press the appropriate buttons to turn 
them on.
The first unused song will be the copy-destination song.
5. The KROSS will automatically enter record-ready 
mode, and the metronome will sound according to the 
Metronome setting. (see page 110 of the Parameter 
Guide)
6. Press the START/STOP (
) button to begin 
realtime recording. To stop recording, press the 
START/STOP (
) button once again.
Copy From Combination and Copy From Program 
functions
In Sequencer mode, you can use these functions to copy 
combination or program settings to a song.
If you select all of the check boxes in the dialog box, the 
same settings will be copied.
Creating a new song
1. Press the SEQ button. You’ll enter Sequencer mode.
2. Press the FUNCTION button, choose the Create New 
Song function from the menu, and press the OK 
(MENU) button (SEQ> MAIN page, etc.). A dialog 
box will appear.
3. Enter the number of measures in Set Length.
You can change the number of measures later if 
necessary. (see “Set Song Length” on page 142 of the 
Parameter Guide)
4. If you add a check mark to “Select the number,” 
you’ll be able to specify the number of the new song. If 
there is no check mark, the song will be numbered 
consecutively.
5. Press the OK button to create the song.
Recording MIDI in real time
When you’ve finished with the “Preparations for recording” 
section you can start recording. 
This is a method of recording what you’re playing on the 
keyboard and your controller usage, in real time. This 
method of recording is normally used one track at a time, 
and is called single track recording.
As an alternative, multitrack recording allows you to 
simultaneously record multiple channels of data onto 
multiple tracks. This is the method you will use when using 
the Drum Track function, the Step sequencer function, and 
the arpeggiator to record multiple tracks of musical data at 
once, or when you play back existing sequence data on an 
external sequencer and record it onto KROSS’s sequencer in 
real time.
Recording setup
In SEQ> REC page Recording Setup, select the realtime 
recording method that you want to use.
Overwrite
By default, this recording method is selected.
This will record your performance by overwriting any 
previously recorded data. All data following the measure 
where you start recording will be erased.
Normally you will use this method to record, and then 
modify the results by using other types of real-time 
recording or MIDI event editing.
1. Use Track Select to choose the track that you want to 
record.
Play the keyboard; you’ll hear the selected track.
2. Set the Recording Setup to Overwrite.
3. Press the SEQUENCER REC (
) button, and then 
press the START/STOP (
) button.
If the Metronome Setup is still set to the default settings, 
the metronome will sound for a two-measure pre-count, 
and then recording will begin. Play the keyboard and 
move controllers such as the Modulation wheel to record 
your performance.
4. When you finish playing, press the START/STOP 
(
) button.
Recording will end, and the location will return to the 
point where you started recording.
If you press the PAUSE ( ) button instead of the 
START/STOP (
) button, recording will pause. 
When you press the PAUSE ( ) button once again, 
recording will resume where you left off before pausing. 
When you are finished, press the START/STOP (

button to stop recording.
The following recording setup parameters are also available. 
Track Select
LOOP (Loop All Tracks)
Multi REC
Recording Setup


Recording
Performing with the arpeggiator drum track or step sequencer
57
Overdub
Select this method if you wish to record additional 
performance data by overdubbing it without erasing the 
previously-recorded data.
Manual punch-in
Select this method when you wish to use the SEQUENCER 
REC (
) button or a foot switch to re-record selected 
portions of a previously-recorded track.
Auto punch-in
Select this method when you wish to automatically re-record 
selected portions of a previously-recorded track.
Then, recording will occur only over the specified area 
(Auto Punch In Start MeasureAuto Punch In End 
Measure), rewriting it with the newly recorded data.
Loop (Loop All Tracks)
Select this method when you wish to repeatedly record over 
a specified area of a track, while continuing to add data. This 
is suitable for creating drum patterns, etc.
For details, please see “An example of realtime recording”.
Multi (multitrack recording)
Use MIDI multi-track recording if you want to 
simultaneously record multiple tracks of different channels, 
such as when recording the output of the drum track, 
arpeggiator or Step sequencer functions, or when recording 
from an external multi-track sequencer.
Recording resolution
Set the “REC Resolution” if necessary. When you record in 
real time on a track, this parameter specifies how the timing 
of the recorded MIDI data will be corrected. If you want to 
correct the timing of previously-recorded data, use the 
Quantize function. (see page 16 of the Quick Start Guide)
Adjust these settings in the SEQ> REC page.
For example if REC Resolution is set to  , the timing of your 
realtime-recorded notes will be automatically adjusted as 
shown in section “2” of the following illustration whenever 
it varies from 8th note intervals.
If REC Resolution is set to Hi, the notes will be recorded 
with the timing at which you play them.
An example of realtime recording
In this example, we’ll assign a drum program to track 01 and 
create the following one-measure drum phrase.
1. Create a new song, and specify a drum program for 
track 01.
Use Track Select to select track 01, and verify that you 
hear a drum program. (see page 54)
2. Access the SEQ> REC page. In Recording Setup, 
specify “Loop (Loop All Tracks)” and set it to M001-
M001. 
With this setting, measure 1 will be recorded repeatedly. 
The newly recorded data will be added at each pass.
3. Set “REC Resolution” to  . 
4. Press the SEQUENCER REC (
) button, and then 
the START/STOP (
) button.
The metronome will sound a two-measure count-down, 
and then recording will begin.
5. As shown in the musical example printed above, start 
by playing the C3 note of the keyboard to record the 
bass drum for one measure.
6. Next, play the E3 note of the keyboard to record the 
snare for one measure, and then the F#3 note to 
record the hi-hat.
7. Press the START/STOP (
) button to stop 
recording.
8. Play back the result, and listen to the drum 
performance that you recorded.
Press the START/STOP (
) button. When you’ve 
finished listening, press the START/STOP (

button once again to stop playback.
9. If you’re not satisfied with your performance, you can 
select the Undo function to return to the state prior to 
recording. Record again from step 4.
Note: When you’ve finished recording, clear the LOOP 
(Loop All Tracks) check box, and set Recording Setup to 
the Overwrite setting that you normally use.
In addition, access the S-LOOP/TONE> LOOP page, 
check Track Play Loop for track 01, and set the Loop 
Start Measure and Loop End Measure to 001. When 
you play back, track 01 will repeatedly play the first 
measure.
Performing with the arpeggiator 
drum track or step sequencer
Based on the note data it receives from the keyboard or from 
the MIDI IN connector, the arpeggiator can generate a wide 
range of phrases and patterns including arpeggios, guitar or 
keyboard backing riffs, bass phrases, or drum patterns. You 
can use two arpeggiators simultaneously. For more about the 
arpeggiator, please see page 67.
The Drum Track plays a variety of drum patterns using the 
drum program that you’ve assigned to the desired track. For 
more about the Drum Track, please see page 77.
Bass Drum: C3
Snare: E3
Hi-Hat: F#3


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