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Chapter 8:
Non-Player Characters
Chapter 8: Non-Player Characters
• Increase the rider’s bonus successes on Movement action checks by
the value of the horse’s Water Ring (4).
• The rider may use their Survival skill in place of their Fitness skill for
Fitness checks they make while mounted.
During narrative and downtime scenes, a character riding a horse
doubles their overland travel speed.)
Warhorse (A Unicorn warhorse always provides assistance to its rider
on Martial Arts [Melee] checks made while on horseback.)
Gear (equipped): Iron-shod hooves (Range 2, Damage 7, Deadliness 6).
Rokugani Pony (Minion)
There were horses in Rokugan before the Unicorn Clan returned with
their
foreign-bred steeds, although the Unicorn often insinuate that the
native horses hardly qualify as such. Still, these creatures are intelligent
and domesticated, if not nearly as selectively bred for battle and long
rides across great distances. On a journey, however, few would deny their
value as pack animals or for the companionship they provide on the
lonely road.
EARTH
RESILIENCE
COMPOSURE
FOCUS
VIGILANCE
PHYSICAL
RESISTANCES
SUPERNATURAL
RESISTANCES
FIRE
AIR
WATER
VOID
3
2
3
10
3
2
6
3
0
2
1
Conflict Rank: Combat 1, Intrigue –
Skills: Nature 1, Survival 2
Advantages: Sure-footed (Earth) [Martial; Physical]
Disadvantages: Skittish (Fire) [Martial; Mental]
Demeanor: Domesticated (Earth –1, Fire +1)
Typical Outburst: Flee
Abilities: Silhouette (3)
Steed (A Rokugani pony can be ridden by a human-sized rider. A
character may mount a Rokugani pony at range 0–1 or dismount from a
Rokugani pony as an action.
While it is
being ridden during a conflict, a mount does not take a turn
of its own, but provides the following benefits to its rider:
• Increase the rider’s bonus successes on Movement action checks by
the value of the horse’s Water Ring (3).
• The rider may use their Survival skill in place of their Fitness skill for
Fitness checks they make while mounted.
During narrative and downtime scenes, a character riding a Rokugani
pony doubles their overland travel speed.)
Gear (equipped): Hooves (Range 2, Damage 6, Deadliness 2, Natural).
Wolf (Minion)
The wolves of Rokugan are large, powerful predators that hunt in packs.
They are not especially predisposed to hunt humans, for they instinctive-
ly recognize
the danger humans pose, though wolves have been known
to opportunistically feast upon the dead and dying in the wake of large
battles. They do frequently target the livestock of farmers who live on the
edges of the wild, which can lead to clashes with humans who try to drive
them off or exterminate them in reprisal. Rōnin often jokingly claim the
Wolf as their clan, for they too congregate at
sites where conflict is brew-
ing in the hopes of winning their next meal.
EARTH
RESILIENCE
COMPOSURE
FOCUS
VIGILANCE
PHYSICAL
RESISTANCES
SUPERNATURAL
RESISTANCES
FIRE
AIR
WATER
VOID
3
2
3
5
5
1
4
4
0
2
1
Conflict Rank: Combat 2, Intrigue –
Skills: Martial Arts [Unarmed] 2, Nature 3, Survival 4
Advantages: Loyal to the Pack (Earth) [Social; Interpersonal, Mental],
Keen Sense of Smell (Water) [Trade; Physical]
Disadvantages: Opportunist [Martial]
Demeanor: Feral (Air +2, Fire –2)
Typical Outburst: Flee
Abilities: Silhouette (2)
Gear (equipped): Teeth (Range 0, Damage 3, Deadliness 2, Natural).
Techniques
Tendon Rip
When performing a Martial Arts [Unarmed] check, a wolf may spend
in the following way.
•
Water
: The target suffers the Bleeding and Immobilized conditions.
Circle the Kill
When performing a Martial Arts [Unarmed] check against a target with
the Bleeding or Immobilized condition, a wolf may spend as follows:
•
Air
: Move up to two range bands away from the target.
•
Fire
: The target suffers 3 strife.
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Chapter 8: Non-Player Characters
Hawk (Minion)
Hawks and other raptors are airborne predators. Hawks are majestic,
graceful creatures, and many samurai see
a certain kinship with these
lords of the skies. Some even tame them for sport hunting, especially
those who view themselves as too refined for the rough and dangerous
hunts for boar, deer, bears, and wolves.
EARTH
RESILIENCE
COMPOSURE
FOCUS
VIGILANCE
PHYSICAL
RESISTANCES
SUPERNATURAL
RESISTANCES
FIRE
AIR
WATER
VOID
1
2
2
3
5
0
4
3
0
4
1
Conflict Rank: Combat 1, Intrigue –
Skills: Martial Arts [Unarmed] 2, Nature 2, Survival 3
Advantages: Keen Sight (Air) [Scholar; Physical]
Disadvantages: None
Demeanor: Domesticated (Earth –1, Fire +1)
Typical Outburst: Flee
Abilities: Silhouette (1)
Flight (A hawk may move vertically, and it ignores the negative effects
of terrain [see Terrain, on page 167].)
Techniques
Swoop
When performing an Attack action, a hawk may spend as follows:
••
+: Move 1 range band away from the target per spent this way.
If the target is of silhouette 0
or smaller, the hawk may carry it to its
destination instead.
Gear (equipped): Talons (Range 0, Damage 2, Deadliness 5, Natural).
Dog (Minion)
Dogs are domesticated kin to wolves, and they come in a wide variety of
shapes and sizes. Extremely devoted to humans, they assist with a variety
of tasks, including acting as guards, serving as trackers and hunters, and
even fighting on the battlefield alongside their
masters in some extreme
cases. The Moto family of the Unicorn Clan breeds particularly large,
vicious war hounds; several of these beasts working together are easily
capable of bringing down a warrior in armor and rending their throat in
a few heartbeats.
EARTH
RESILIENCE
COMPOSURE
FOCUS
VIGILANCE
PHYSICAL
RESISTANCES
SUPERNATURAL
RESISTANCES
FIRE
AIR
WATER
VOID
3
3
3
3
3
0
5
3
0
1
1
Conflict Rank: Combat 1, Intrigue –
Skills: Nature 2, Sentiment 1, Survival 1
Advantages: Keen Sense of Smell (Water)[Trade; Physical], Unwavering
Loyalty (Earth) [Martial; Mental]
Disadvantages: Overly Trusting [Social]
Demeanor: Domesticated (Earth –1, Fire +1)
Typical Outburst: Flee
Abilities: Silhouette (1 or 2)
Varoius Sizes (Dogs come in a variety of sizes, from small hounds for
rabbit hunting to massive beasts bred for battle
or to assist with hard la-
bor. Choose one of the following for a dog:
•
Large Dog: The dog is silhouette 2. Increase its physical resistance by
1 and its resilience by 2.
•
Small Dog: The dog is silhouette 1. Increase its vigilance by 1.
Working Companion (Choose one Trade skill. When the dog
provides assistance on a check with this skill, it counts as providing
skilled assistance.)
Gear (equipped): Teeth (Range 0, Damage 3, Deadliness 2, Natural).
Cat (Minion)
Cats are small, furry felines that have cunningly shaped human society
to fulfill their needs over generations of adaptation. In Rokugan, they
often reside as companions in the homes
of samurai and peasants alike,
providing their nominal owners with entertainment, pest control, and
occasional affection.
EARTH
RESILIENCE
COMPOSURE
FOCUS
VIGILANCE
PHYSICAL
RESISTANCES
SUPERNATURAL
RESISTANCES
FIRE
AIR
WATER
VOID
1
2
2
3
5
0
8
3
0
3
1
Conflict Rank: Combat 1, Intrigue –
Skills: Martial Arts [Unarmed] 1, Nature 1, Survival 3
Advantages: Natural Hunter (Water) [Martial, Trade; Mental, Physical],
Feline Flexibility (Air) [Martial; Physical]
Disadvantages: Hubris (Fire) [Social; Interpersonal]
Demeanor: Mostly Domesticated (Water –1, Air +1)
Typical Outburst: Flee
Abilities: Silhouette (1)
Gear (equipped): Teeth and claws (Range 0, Damage 1, Deadliness 2, Natural).
Techniques
Pounce
When performing an Attack action against an unaware or Prone target, a
cat may spend as follows:
••
: The target suffers the Disoriented condition.