Sequencer
60
Saving your MIDI song
In order to ensure that the data you create is reproduced
faithfully, we recommend that you save your data by using
the
Save All command so that the programs will also be
saved. However if you have not changed the program
numbers or sounds used in your song, saving only the song-
related data (.SNG) will minimize the size of the data.
When
you turn off the power, the Sequencer mode
settings and the recorded songs data will be lost.
1. Insert an SD card in the SD card slot.
With the card label facing upward, insert the connector
end of the card into the SD card slot and press it in until
you hear a click.
Make sure that the card is oriented correctly when you
insert it. Forcing it in the wrong direction may damage
the slot or the card, and the data may be lost.
2. Hold down the EXIT button and press the GLOBAL/
MEDIA button.
The MEDIA> FILE page will appear.
3. Press the FUNCTION button. Press the PAGE– or
PAGE+ buttons to choose Save All.
4. Press the OK (MENU) button.
The Save All (PCG and SNG) dialog box will appear. If
you want to change the name, you can do so. (see
page 105)
If data of the same name already exists, a message will
ask whether you want to overwrite the existing data. If
you want to overwrite
the existing data, press the OK
(MENU) button.
Saving a template song
If there are sounds or settings that you use frequently for
songs, it’s convenient to save them as a template song.
Use the
Save Template Song function to do this.
Note: The saved data will contain settings for the programs
that are selected for the song, as well
as the track parameters,
effect settings, and arpeggiator settings.
61
Using Effects
An overview of the KROSS’s
effects
You can choose from 134 different types of high-quality
digital effects. The KROSS provides five insert effects, and
two master effects, together with a mixer section that
controls the routing of these effects. All of these are stereo
in/out.
Specific parameters of these effects can
also be controlled in
real time from the KROSS’s controllers or via MIDI
messages using Dynamic Modulation (Dmod), by MIDI/
Tempo Sync, or by using a common LFO to apply
synchronized changes to multiple modulation effects.
Effect I/O
Insert Effects
Insert Effects (IFX 1–5) are stereo-in/stereo-out. If you
select Dry (unprocessed) for the “
Wet/Dry” parameter, the
stereo input signal will be output in stereo without being
processed by the effect. If you select Wet (effect applied),
the processed signal will be output in one of the following
ways:
Insert effect 1 can use the effects S01: Stereo Compressor–
S63: Rotary Speaker and D00: St.Mltband Limiter–D10:
Rotary SpeakerOD.
Insert effects 2–4 can use the effects S01:
Stereo
Compressor–S61: AmpSim - Tremolo and D00: St.Mltband
Limiter–D09: Vocoder.
Insert effect 5 can use the effects S01: Stereo Compressor–
S61: AmpSim - Tremolo.
Master Effects
Master Effects MFX1 and MFX2 are stereo-in/stereo-out.
“Send1” and “Send2” determine the send level to the Master
Effects.
With Master effects, only the Wet (processed) signal will be
output. The output signals from the Master Effects are routed
to the L/R bus with the output level specified by “
Return1”
and “
Return2”. These outputs are mixed with the L/R
output bus (in each mode, FX ROUTING> BUS page or
MIXER page).
Selecting “000: No Effect” will mute the output. The
processed signal will be output in one of the following ways,
according to the type of effects.
Master effect 1 can use the effects S01: Stereo Compressor–
S87: Phaser- Cho/Flng and D00: St.Mltband Limiter–D13:
Early Reflections.
Master effect 2 can use the effects S01: Stereo Compressor–
S120: Reverb- Gate.
Note: The Parameter Guide
includes block diagrams for
each individual effect, which include the effect’s input/
output structure. (see page 207 of the Parameter Guide)
Effects in each mode
Program mode
For programs, you can use insert effects to process the final
sound in the same way that you use the Filter and Amplifier
to process the sound from the oscillators (OSC 1 & 2). Then
use the master effects to add spatial processing such as
reverb to create the final sound. You can also use the same
effects on the audio output of the
Drum Track and the step
sequencer program. These settings are made individually for
each program.
Combination and Sequencer modes
In Combination and Sequencer modes, you can insert effects
to process the sound of each timbre/track program. Then you
can use the master effects to create overall ambience, and
use the total effect to make final adjustments.
In Combination mode, you can adjust these
settings for each
combination, and in Sequencer mode you can adjust them
for each song.
In Sequencer mode, you can switch between effects or
modify the effect parameters and record these changes, so
that effects will switch automatically or effect parameters
will be modified automatically as the song plays back.
External input (or audio in)
You can apply effects to an external audio input in any
mode: Program, Combination, or Sequencer mode. To
specify the
effects that you want to use, set the common
Stereo In - Stereo Out
Mono In - Mono Out
Mono In - Stereo Out
Effect
Effect
Effect
Effect
Wet
Stereo In - Stereo Out
Mono In - Mono Out
Mono In - Stereo Out
Effect
Effect
Effect
Effect
Wet
Oscillator1
Filter1
Amplifier1
Oscillator2
Filter2
Amplifier2
Insert
Effect 1–5
Drum Track
Step Seq
Return
OUTPUT
L/MONO, R
Send
Master
Effect 1, 2
Timbre 1 /MIDI Track 1
Timbre 16 /MIDI Track 16
Return
OUTPUT
L/MONO, R
Send
Insert
Effect 1–5
Master
Effect 1, 2