Kross operation Guide



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Sequencer
60
Saving your MIDI song
In order to ensure that the data you create is reproduced 
faithfully, we recommend that you save your data by using 
the Save All command so that the programs will also be 
saved. However if you have not changed the program 
numbers or sounds used in your song, saving only the song-
related data (.SNG) will minimize the size of the data.
When you turn off the power, the Sequencer mode 
settings and the recorded songs data will be lost.
1. Insert an SD card in the SD card slot.
With the card label facing upward, insert the connector 
end of the card into the SD card slot and press it in until 
you hear a click.
Make sure that the card is oriented correctly when you 
insert it. Forcing it in the wrong direction may damage 
the slot or the card, and the data may be lost.
2. Hold down the EXIT button and press the GLOBAL/
MEDIA button.
The MEDIA> FILE page will appear.
3. Press the FUNCTION button. Press the PAGE– or 
PAGE+ buttons to choose Save All.
4. Press the OK (MENU) button.
The Save All (PCG and SNG) dialog box will appear. If 
you want to change the name, you can do so. (see 
page 105)
5. Press the OK (MENU) button to save (write) the data.
If data of the same name already exists, a message will 
ask whether you want to overwrite the existing data. If 
you want to overwrite the existing data, press the OK 
(MENU) button.
Saving a template song
If there are sounds or settings that you use frequently for 
songs, it’s convenient to save them as a template song.
Use the Save Template Song function to do this.
Note: The saved data will contain settings for the programs 
that are selected for the song, as well as the track parameters
effect settings, and arpeggiator settings.


61
Using Effects
An overview of the KROSS’s 
effects
You can choose from 134 different types of high-quality 
digital effects. The KROSS provides five insert effects, and 
two master effects, together with a mixer section that 
controls the routing of these effects. All of these are stereo 
in/out.
Specific parameters of these effects can also be controlled in 
real time from the KROSS’s controllers or via MIDI 
messages using Dynamic Modulation (Dmod), by MIDI/
Tempo Sync, or by using a common LFO to apply 
synchronized changes to multiple modulation effects.
Effect I/O
Insert Effects
Insert Effects (IFX 1–5) are stereo-in/stereo-out. If you 
select Dry (unprocessed) for the “Wet/Dry” parameter, the 
stereo input signal will be output in stereo without being 
processed by the effect. If you select Wet (effect applied), 
the processed signal will be output in one of the following 
ways:
Insert effect 1 can use the effects S01: Stereo Compressor–
S63: Rotary Speaker and D00: St.Mltband Limiter–D10: 
Rotary SpeakerOD.
Insert effects 2–4 can use the effects S01: Stereo 
Compressor–S61: AmpSim - Tremolo and D00: St.Mltband 
Limiter–D09: Vocoder.
Insert effect 5 can use the effects S01: Stereo Compressor–
S61: AmpSim - Tremolo.
Master Effects
Master Effects MFX1 and MFX2 are stereo-in/stereo-out. 
“Send1” and “Send2” determine the send level to the Master 
Effects.
With Master effects, only the Wet (processed) signal will be 
output. The output signals from the Master Effects are routed 
to the L/R bus with the output level specified by “Return1” 
and “Return2”. These outputs are mixed with the L/R 
output bus (in each mode, FX ROUTING> BUS page or 
MIXER page).
Selecting “000: No Effect” will mute the output. The 
processed signal will be output in one of the following ways, 
according to the type of effects.
Master effect 1 can use the effects S01: Stereo Compressor–
S87: Phaser- Cho/Flng and D00: St.Mltband Limiter–D13: 
Early Reflections.
Master effect 2 can use the effects S01: Stereo Compressor–
S120: Reverb- Gate.
Note: The Parameter Guide includes block diagrams for 
each individual effect, which include the effect’s input/
output structure. (see page 207 of the Parameter Guide)
Effects in each mode
Program mode
For programs, you can use insert effects to process the final 
sound in the same way that you use the Filter and Amplifier 
to process the sound from the oscillators (OSC 1 & 2). Then 
use the master effects to add spatial processing such as 
reverb to create the final sound. You can also use the same 
effects on the audio output of the Drum Track and the step 
sequencer program. These settings are made individually for 
each program.
Combination and Sequencer modes
In Combination and Sequencer modes, you can insert effects 
to process the sound of each timbre/track program. Then you 
can use the master effects to create overall ambience, and 
use the total effect to make final adjustments.
In Combination mode, you can adjust these settings for each 
combination, and in Sequencer mode you can adjust them 
for each song.
In Sequencer mode, you can switch between effects or 
modify the effect parameters and record these changes, so 
that effects will switch automatically or effect parameters 
will be modified automatically as the song plays back.
External input (or audio in)
You can apply effects to an external audio input in any 
mode: Program, Combination, or Sequencer mode. To 
specify the effects that you want to use, set the common 
Stereo In - Stereo Out
Mono In - Mono Out
Mono In - Stereo Out
Effect
Effect
Effect
Effect
Wet
Stereo In - Stereo Out
Mono In - Mono Out
Mono In - Stereo Out
Effect
Effect
Effect
Effect
Wet
Oscillator1
Filter1
Amplifier1
Oscillator2
Filter2
Amplifier2
Insert 
Effect 1–5
Drum Track
Step Seq
Return
OUTPUT
L/MONO, R
Send
Master 
Effect 1, 2
Timbre 1 /MIDI Track 1
Timbre 16 /MIDI Track 16
Return
OUTPUT
L/MONO, R
Send
Insert 
Effect 1–5
Master 
Effect 1, 2


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