Section 3.0
l
Success factors for building sustainable
film businesses
Figure 1
Company strategies - success factors
Factors contributing
to company growth
Ability to make
successful films
and share in revenues
Diversification
Talent relationships
Leadership
International
and corporate
relationships
Public funding
environment
Luck
OBSTACLES
Market failure:
• Generically high risk activity
• Relatively low rewards
• Typically conducted by small companies
• Dominance of US majors
Policy support:
• Very few public policies focussed specifically on
company growth
• Focus on individual project support
• And other (‘cultural’) areas not directly contributing
to corporate growth
Difficult buiness model, i.e:
• Access to finance
• Limited IP ownership and access to revenues
• Producer often has no finances to invest
• Complex multi party funding structures
• Mismatch of risk and return
• No convincing digital business model
Building sustainable film businesses:
the challenges for industry and government
14
Public policy support
mechanisms
Project support
Company support
dominates
Why governments invest
in the film sector
Section 4.0
Governments around the world have come to
understand the full range of benefits of a thriving
film sector and the industry has come to accept this
as the norm in most mature, and many maturing,
film markets. Government support has reached this
position because both industry and government
have realised the significant benefits to be derived
for the agendas of both parties.
The cultural and social benefits of a healthy film
sector have been recognised for some time. Indeed,
early strategies for supporting film emanated
largely from ministries of culture or the arts. But
perhaps even more important in relation to creating
sustainable film companies are the economic
benefits of filmmaking. In this report, therefore, it
is appropriate to underscore what these benefits
are. For the purposes of this analysis they are
categorised as:
l
Production spend; the ‘Multiplier Effect’
l
Employment generation
l
Skills and talent development
l
Direct investment return
l
Export earnings
l
Increased tourism
l
National brand building
l
Film as a driver of the creative economy.
4.1
Production spend: the ‘Multiplier Effect’
An Economic Multiplier is used to assess the
dynamic impact of an industry
2
. It measures the
direct effect of expenditure into the economy by
a particular industrial activity, the indirect effect
on suppliers of inputs to the industry, and induced
effects from incomes that are generated for
individuals and further spending as a result.
In effect, the multiplier is designed to measure the
eventual increase in income resulting from the
initial boost to expenditure and is normally used by
governments who wish to evaluate the economic
impact of a number of competing sectors when
deciding where to commit resources.
For example, in relation to film production, this
would be money spent on all the elements of a film’s
production budget (e.g. location hire, transport,
accommodation, catering) which in turn ‘trickles
down’ into suppliers and services to those recipients,
and which eventually spreads through to the wider
Gross Domestic Product.
Multiplier effects in the worldwide film industry
tend to range from between an estimated 2.0 and
3.0, although the latter levels have been generally
viewed sceptically when used. The average film
industry multiplier effect SPI has found through
publicly available research for this study is 2.34.
2.
Cambridge Econometrics’ definition.
Building sustainable film businesses:
the challenges for industry and government
15
Section 4.0
l
Why governments invest in the film sector
However, these multipliers are notoriously difficult
to estimate as they include so many hard-to-
ascertain costs and other factors. The fragmented
nature of the film economy makes its contribution
to GDP difficult to quantify. In order to establish a
multiplier for the film industry in any given country
requires a sophisticated economic analysis. Even
in some mature film economies, such as France,
multipliers are not taken so seriously because,
according to national film commission Film France,
the required economic data to prove them does not
exist.
Some examples of publicly stated film production
multipliers are as follows:
l
Australia 2.67
l
New Zealand 2.55
l
South Africa 2.50
l
UK 2.0.
4.2
Employment generation
An expansion of film production activity in
any country or region creates substantial new
employment. This will include full time employees
although the majority are likely to be freelance
workers, which is typical for the film industry
worldwide. These jobs are normally captured
in statistics by calculating the Full Time Job
Equivalents. The standard definition for this is: total
hours worked divided by average annual hours
worked in full-time jobs.
Most jobs created by production require a highly-
skilled and well educated workforce and this also
stimulates a mobile and flexible labour pool with
skills and abilities that are transferable into other
screen based industries, at home and abroad.
Several mature film markets have created important
initiatives aimed at creating this highly skilled
work force. This may start with the traditional
film school education but is even more potent
economically when focussed on vocational training
for professionals employed in the sector.
A 2007 report on the UK film industry
3
claimed
that for every person the sector directly employs,
another job was supported by indirect and induced
multiplier impacts.
4.3
Skills and talent development
A key attribute of any nation or region is its human
capital and in terms of the film sector this correlates
with the talent of the individual practitioners and
professionals working in the sector. Film is a modern,
adaptable and vivid mode for the expression of
individual views, stories and opinions. The talent
that works in film has flexible and growing career
opportunities, at home and abroad. The talent pool
is well-educated, has high level, adaptable and
modern skills and this can be seen in many corners
of the world. In addition to the traditional above
the line ‘auteur’ talent of writing and directing, plus
producing, there is an increasing focus on technical
talent development (VFX, animation and 3-D) as well
as many other vocational skills.
Building sustainable film businesses:
the challenges for industry and government
16
3.
By Oxford Economics