8.4
Breakthroughs in digital production
Low-budget filmmaking
In many ways the history of independent cinema
is one of low-budget filmmaking, from Jean-Luc
Godard’s Breathless (1960) which triggered the
French Nouvelle Vague through to the low-budget
films of the Danish Dogme movement in the ‘90s.
As digital camera equipment has become cheaper,
digital outlets for film have also mushroomed.
Filmmakers can upload their work direct to YouTube
creating viral marketing campaigns for their work.
Even Hollywood has caught on to the craze for low-
budget documentary-style features: for example
Paramount has created a low-budget horror
franchise with its Paranormal Activity series. The
first Paranormal Activity film cost $11,000 to make
and went on to gross $193 million worldwide. As
with any project, the success of any low-budget film
depends on execution – imagination, after all,
costs nothing.
Many national and regional film agencies have been
good at recognising the potential for low-budget
filmmaking. Screen Australia has a scheme for
funding features budgeted at under A$1.5 million
(€1.2 million) while the Swedish Film Institute
financed five features through its one-off Rookie
Film programme aimed at first and second-time
filmmakers. Rookie Film provided 80% of the
financing for five films with maximum budgets
of SEK 10m (€1.08 million) each.
Identifying talent through these kind of low-
budget film schemes establishes partnerships
between directors and producers, which can then
be leveraged into more solid partnerships in more
sustainable film companies. For example, Vertigo
Films in the UK released Danish director Nicolas
Winding Refn’s Pusher II and Refn went on to direct
Bronson (2009) for Vertigo. The company itself has
continued to become more mainstream, enjoying
hits such as teen dance movie StreetDance 3D
(2010) and its sequel.
3-D
3D however remains more problematic for
independent producers, being primarily the
province of the Hollywood spectacle. James
Cameron’s Avatar (2009) was the breakthrough
movie in terms of what technology can do. Despite
costing $280 million to make, the science-fiction
film has grossed $2.7 billion worldwide to date.
Independent producers have also jumped on the
3D bandwagon with features such as Streetdance 2
3D (UK), Asterix and Obelix: On Her Majesty’s Secret
Service (France) and the Australian 3D underwater
action film Sanctum, which has grossed $109 million
worldwide. Because cinema remains for the most
part the only place to see 3D films (take-up of 3D
television sets has disappointed manufacturers’
expectations), exhibitors have been keen to show
3D features.
Audiences however have become more discerning
about the kind of 3D film to watch. Where 3D could
be of more interest to the independent sector is in
documentary film-making. Werner Herzog used 3D
to film Cave of Forgotten Dreams (2010) about cave
paintings in France. Wim Wenders, whose German
dance film Pina, was nominated for an Academy
Award, has said he will only make documentaries in
3D from now on.
Section 8.0
l
How digital innovations are changing the
film business world
Building sustainable film businesses:
the challenges for industry and government
34
There is plenty of food
for thought in this report
and in several places we allude to potential or partial
solutions to the challenge of building sustainable
film businesses. This would be from the perspectives
of both the companies themselves and the
agencies or governments that are so crucial in their
supportive role.
We certainly do not claim, in any way, to have all
or even many of the necessary answers. The main
reason for writing the report, and for researching the
topic in the way we have done, is to get the subject
of sustainability into its rightful place on the film
policy agenda.
In sections 3 and 6 we have identified key success
factors that we believe are useful for companies
and governments to bear in mind. Having noted
these, there are a couple of additional thoughts we
have for further discussion and perhaps the subject
of further work by us or others.
9.1
Achieving ‘investment readiness’
We are very taken with the concept of ‘investment
readiness’ and how it seems easier for companies
to reach this state in other sectors rather than film.
As previously mentioned we have identified some
corporate success factors that do exist and have
been shown to contribute to sustainability, even
for film businesses. But we believe the public sector
has an important role to play in supporting those
businesses with ‘investment ready’ potential.
This is not about providing funds, but providing
advice, encouragement and assistance and access
to potential private finance sources.
So we suggest that a new activity be considered
by some screen agencies with film expertise: the
creation of an advisory function that on a very
selective basis would work with film businesses
with real potential in leading them to strategies for
sustainability and then to sources of private funding
that they will have identified.
This is a very specialist function and possibly the
executives to carry it out might be hard to find. But
in cases where they can be found, we believe the
activity of ‘investment readiness’ support could act
as an effective catalyst to bringing film businesses to
that sustainability goal.
9.2
Think company not project
This has been an SPI ‘mantra’ for some time and
maybe what we really mean is ‘think company as
well as project’.
The point to be made here is to encourage owner/
managers of film production companies to think
of themselves as individuals whose careers are not
about making great films but running businesses
that make great films.
This encouragement could perhaps be extended to
governments and screen agencies.
In addition to what is suggested in 9.1 above,
maybe one way to do this is to propose that
whenever an agency is considering any new
initiative (or evaluating an existing one) it should
assess how the scheme could best be adapted to
deliver against the sustainable company agenda.
This would be done by asking the simple question:
‘does this initiative build company sustainability
and, if not, can it be adjusted to do so?’
Where do we go
from here?
Section 9.0
Building sustainable film businesses:
the challenges for industry and government
35