Section 7.0
l
State of the markets
Figure 4
US box office gross 2011
Rank
Title
Studio
Total gross (US$)
01
Harry Potter and the Deathly Hallows
WB
381,011,219
02
Transformers: Dark Side of the Moon
P/DW
352,390,543
03
The Twilight Saga: Breaking Dawn Part 1
Sum
281,287,133
04
The Hangover Part II
WB
254,464,305
05
Pirates of the Caribbean: On Stranger Tides
BV
241,071,802
06
Fast Five
Uni
209,837,675
07
Mission Impossible: Ghost Protocol
Par
209,081,660
08
Cars 2
BV
191,452,396
09
Sherlock Holmes: A Game of Shadows
WB
186,770,428
10
Thor
Par
181,030,624
11
Rise of the Planet of the Apes
Fox
176,760,185
12
Captain America: The First Avenger
Par
176,654,505
13
The Help
BV
169,708,112
14
Bridesmaids
Uni
169,106,725
15
Kung Fu Panda 2
P/DW
165,249,063
16
Puss In Boots
P/DW
149,260,504
17
X-Men: First Class
Fox
146,408,305
18
Rio
Fox
143,619,809
19
The Smurfs
Sony
142,614,158
20
Alvin and the Chipmunks: Chipwrecked
Fox
132,046,038
Source: Box Office Mojo
Building sustainable film businesses:
the challenges for industry and government
29
7.5
Public source funding
European state film funding has undergone massive
re-assessment and reform as a result of the global
economic crisis. In most of Europe, funding will
continue to be restricted for the foreseeable future,
as core government services place increasing
demands on limited public funds. For example,
The Netherlands Film Fund has had its government
support cut by 25% while Hungary’s Motion Picture
Public Foundation of Hungary (MMKA) had its 2011
budget cut by 80%.
Other countries outside Europe have, though,
injected fresh money into their film funding systems.
In March 2012 The National Film Development
Corporation of Malaysia (FINAS) launched a 30%
film production rebate as part of its Transformation
of the Film Industry programme. Singapore has
completely overhauled its myriad film funding
schemes, trying to streamline its previous offer
which had 14 different schemes for film alone.
Brazil’s state-managed film investment schemes,
the Funcines, increased their investment by 30%
year on year to €80 million in 2010.
So while Europe state film funders in many cases
have their hands tied by the wider economic crisis,
countries further afield continue to realise the value
of a healthy film industry.
Section 7.0
l
State of the markets
Figure 5
Filmed entertainment revenues by country/region 2010-2015
Country/region
2010 revenue (US$) 2015 revenue (US$)
% increase
China
1,969
6,254
217.6
India
1,855
3,095
66.8
Russia
1,533
2,547
66.1
Brazil
1,368
2,070
51.3
Other Latin America
559
799
42.9
Spain
1,158
1,638
41.5
Other Central and Eastern Europe
898
1,239
38.0
Mexico
1,146
1,566
36.6
Australia
3,622
4,810
32.8
USA
35,200
45,686
29.8
Middle East/Africa
570
733
28.6
Other Asia Pacific
3,129
3,984
27.3
UK
5,809
7,364
26.8
South Korea
1,541
1,941
26.0
Italy
2,057
2,552
24.1
France
3,805
4,683
23.1
Canada
3,770
4,641
23.1
Germany
3,528
4,241
20.2
Other Western Europe
5,031
5,984
18.9
Japan
7,674
8,932
16.4
Total
86,222
114,759
32.9
Source: PricewaterhouseCoopers, Global Entertainment and Media Outlook 2011-2015, June 2011
Building sustainable film businesses:
the challenges for industry and government
30
8.1
Understanding today’s audiences
for film
The internet has created the possibility for
independent producers to reach out to end-users
directly, for funding and marketing their films.
Crowd funding
This is a method of raising money through
numerous micro-investments made via the internet
and it has already seeped in to traditional film
finance. For example, Iron Sky, the Nazi science-
fiction parody raised €6.3 million of its €7.6 million
budget through traditional film funding channels
including the Finnish Film Foundation, Eurimages,
Screen Queensland, and pre-sales. However, an
additional €756,743 came through individual online
fan donations.
Meanwhile Kickstarter, the US crowd funding
website, estimates it will distribute over €114
million dollars to its users’ projects in 2012. One
third of all money raised through Kickstarter goes
towards film projects including features, shorts
and documentaries. Thirty one films playing at this
year’s South by Southwest Festival in Austin, Texas
were funded by Kickstarter donations, over 10% of
those playing. Seventeen Kickstarter-funded films
also played at this year’s Sundance Film Festival.
Kickstarter’s most ambitious project to date has
been Blue Like Jazz, based on Donald Miller’s New
York Times bestseller, which has raised $346,000
through crowd funding.
In both cases the sums involved are too small for
most independent production companies but as
the internet becomes even more pervasive, crowd
funding could become another useful tool for film
producers.
Online communities
Of course where the internet has had its biggest
impact is how films are released. The debate over
whether people would watch films on small screens
via mobile phones and tablet computers now seems
quaint. Internet retailers such as iTunes, Netflix and
LoveFilm have all enjoyed huge success streaming
movies to portable devices. Amazon-owned UK film
service LoveFilm announced in March 2012 that
the number of films and TV programmes streamed
over the web via laptops, connected televisions and
games consoles was 20% higher than the number
of Blu-ray discs and games rented. Other niche film
online streaming services such as documentary VOD
services are also picking up steam. Dogwoof.tv aims
to have 10,000 subscribers by end-2012
14
.
Consumers expect to be able to watch films
anytime and anywhere they want to on internet-
enabled devices.
As other platforms have shown in the past,
exclusivity becomes the driver for attracting new
subscribers to these online VOD services. In time,
as with traditional pay-tv in the past, services may
have to fund production up front to secure content
further down the line.
Where the internet is having the biggest impact
today though for independent producers is reaching
out to their audiences directly. The Blair Witch
Project (1999) was the first feature to harness the
internet to create a fanbase. Today many producers
identify the particular demographic their film is
aimed at and target likely cinemagoers through
Twitter and Facebook.
How digital innovations
are changing the
film business world
Section 8.0
Building sustainable film businesses:
the challenges for industry and government
31
14.
Interview, Andy Whitaker, CEO Dogwoof, April 18 2012