Note:
The new skill Flight Pack Combat is needed to pilot
this vehicle.
Speed:
on the
Not possible.
Up to Mach One (670 mph/ I 078 kmph) ! Only a Juicer,
'Borg or supernatural creature can survive the G-forces and
stress placed on the pilot. Cruising speed is usually 300-400 mph
(480-640 kmph); VTOL capable.
Although the nuclear reactors operate for years, the jets
need cooling off after 10 hours of continuous use at cruising
speeds, or six hours at maximum speed. Maximum Altitude is
20,000 feet (6096 m) !
Statistical Data:
5 feet ( l .5 m)
1 2 feet (3.6 m full wingspan).
4 feet ( 1 .2 m)
1 000 1bs (450 kg); only a Juicer or super-strong being
can stand up under the weight.
None.
Power
Nuclear; average energy life is five years.
Market Cost: 3.2 million credits. Fair to poor availability. The
CS has outlawed this jet pack.
87
Weapon Systems
1. High-Powered Laser Guns (2) :
These weapons are mounted
on the front end of the Icarus, but can rotate in a 90 degree
arc in all directions. They can be used to strafe ground targets
and engage in aerial combat.
Anti-personnel and ground vehicles.
5D6 M.D. per single blast, 1 D6x I O per double
blast (counts as one melee attack).
Rate of Fire: Equal to the number of hand to hand attacks of the
pilot.
Effective
4000 feet ( 1 220 m)
Effectively unlimited.
2. Mini-Missile Launchers (2):
The tip of each wing holds six
mini-missiles, usable against both ground and air targets.
Commonly used missiles include plasma and armor-piercing.
Anti-aircraft
Defense
Varies with missile type.
Rate of Fire: One at a time, or in volleys of 2, 4, 6 or 1 2 mini
missiles.
Effective
About one mile ( 1 .6 km).
1 2 total; six per wing launcher.
88
Juicer Organizations
Described below are a few groups, organizations and merce
nary companies where Juicers play an important role.
The Valkyri
"They was no ladies, that' sfor sure.
"We was just doing a simple patrol mission. A D -Bee village
had sprung up in the three weeks since we' d done a Search and
Destroy, so the Lieutenant had us torch it. He had no problems
with us helping ourselves to some loot beforehand - the Skele
bots took care of running out the uglies, so it was no sweat. So
we load up the Mark V with stuff- gold, jewels, booze - them
D-Bees sure knew how to live - and we head back for HQ, with
a little pre-planned stop at the 'Burbs to sell the stuff.
"Then a land mine explodes under the front wheels and we
figure things ain ' t going according to plan no more.
"Four or five or us were on the outside, holding on to the tur
rets - it' s cooler, and we get to see around us. When the Mark
V swerves, me and two other guys get knocked clear off. [ musta
bumped my head, 'cause [ blacked out for a few.
"When [ come to, it' s all over but the shouting. The Mark V' s
pilot compartment is burning, and the Skelebots are in pieces.
The rest of the squad are all trussed up or dead, and all these
chicks are unloading the loot and CS issue guns and E-Clips,
and stuff. They was piling it on three ATVs, painted in carny.
"[ ain ' t kidding. All of 'em were girls! Juicer chicks! They
were having a big laugh as they drove away.
"Did [ do anything ? Umm. No. [ mean, ails I' ve got is my
service laser pistol an' they ' ve got grenade launchers, rocket
launchers, rail guns, bazookas - and hell, they ' re Juicers!
Chicks or no. One grunt like me ain ' t got a chance 'gainst them!
So . . . [ . . . didn ' t do anything. My head still felt a little woozy too.
Did [ mention that? Well, after they was gone, [ got up and un
tied the others. [ figured the Lieutenant would be pissed off, but
turns out he tried to out shoot one of the Juicer girls. Guess who
lost.
"Look. You can give me and the others latrine detail as our
punishment. Beats going after 'em."
-Transcript of incident Report
from Private G.B. Sanders
CS Incident number
104-002312.
Note:
The organization stats A-N are based on the rules for
creating mercenary organizations as presented in
Rifts® Merce
naries.
A. Sponsorship: Criminal: Small-time bandits
B . Outfits: Specialty Clothing: 20 pts.
C. Equipment: Electronic supplies & good gear, medical clinic:
25 pts.
D. Vehicles: Combat cars: 20 pts.
E. Weapons: Extensive weaponry: 40 pts.
89
F. Communications: Full range system: 1 5 pts.
G. Internal Security: Tight: 1 0 pts.
H. Permanent Bases: None
I. Intelligence Resources: Scout detachment, Special Military
Operatives, and Psionic and Magic Operatives: 35 pts.
J. Special Budget: Large Loans: 25 pts.
K: General alignment of personnel: Anarchist: 2 pts.
L. Criminal Activity: Cyber-doc, Expert Assassin, Special
Forces, and Psychic Enforcer: 50 pts.
M. Reputation/Credentials: Known: 1 0 pts.
N. Salary: Good Salary: 1 0 pts.
Points
262 points
Size & Orientation: Large Company
The Valkyri are an all-female band of Juicer mercenaries and
outlaws who are fast becoming legendary in the less civilized ar
eas of the Midwest. They are a nomadic band, whom most
authorities believe to be no more than one hundred members
strong. In reality, their numbers are three to four times larger!
The illusion that they are a smaller organization stems from the
fact that they frequently divide their numbers into 3-6 smaller
groups operating in different parts of the country, and because
most people tend to underestimate them. Valkyri commonly sell
their services to small independent kingdoms, city-states and
towns, acting as mercenaries, temporary bodyguards, or carrying
out short-term missions. Occasionally, they resort to banditry,
but almost invariably, they attack Coalition States facilities,
towns, and outposts. Most of these raids inflict minimal loss of
life among the Valkyri, but the same can't be said about their
opponents who often suffer great injury and loss of government
monies and equipment (particularly food, weapons and sup
plies). So far, the damage inflicted has not warranted an all-out
hunt for them, but several Coalition officers have a personal
grudge against the Valkyri and will do anything in their power to
destroy them, if given the opportunity.
The group was formed some three years ago when two Hype
rion Juicer sisters, known as the Redstone Twins, intervened in
the lynching of a third female Juicer, Vanessa, falsely accused of
murdering a local lawman. The three held off the lynch mob, es
caped the town, and later proved Vanessa's innocence. Of
course, at that point they had killed several other townspeople,
so they didn't endear themselves to the locals, and all three were
branded as outlaws. As they were leaving the town once and for
all, two other women asked to join them; they had endured mis
erable lives in the town, and were willing to undergo the Juicer
augmentation and accept an early death in order to escape their
bleak existence.
Before they knew it, they had twenty female Juicers travel
ling with them. The high-spirits of most of the Juicer-reborn
women, coupled with the success of the group, made it all
worthwhile and prompted the ladies to consciously recruit more
female members. Every time the Valkyri stop at a town or king
dom, they look for women who are being abused, rescue them
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