of three grades of NG anti-vehicle plasma mines designated
by the pilot: light, medium, or heavy. The system then deto
nates the mine by radio command. A built-in safety prevents
a mine from being detonated within range of the Rolling
Thunder. Pursuers may alter course to avoid the mines, but in
so doing, lose considerable ground.
The mines can also be dropped and set to be activated
when a target comes into range (30-70 feet/9. 1 to 2 1 .3 m).
This feature allows the crew of the Jeep to spread their mines
along a road to prepare an ambush.
Aircraft
Assault Hover Bike (W.I.)
This combat vehicle is Wellington Industries' answer to
Northern Gun ' s Sky King. This small hovercraft is slower and
has a lower ceiling (5 ,000 feet/1 524 m against 1 0,000 feet/3050
m for the Sky King), but it is more heavily armed and armored,
with the firepower of an attack helicopter in a compact one-man
vehicle. Since its creation, the AHB-2000 has been fairly popu
lar among mercenaries and independent kingdoms, especially
since its price tag is lower than the Sky King 's.
Armed with two particle beam weapons, six lasers and six
mini-missiles, the hover bike can "hose" an area and decimate
infantry soldiers in the open. Furthermore, the vehicle has a very
small profile, making it difficult to hit by normal hand weapons.
Against other aircraft, or enemies with good anti-aircraft weap
ons, however, the AHB-2000 has proven to be something of a
sitting duck and a disappointment. Still, there is a market for the
vehicle, and hundreds of them have become involved in the up
rising against the Coalition.
85
Varies by mine type (carries all three types);
ideal for blowing out tires and damaging the feet of robots.
Light:
6D6 M.D. to a 30 foot/9. 1 m area.
Medium:
I D6x l O M.D. to a 30 foot/9. 1 m area.
Heavy:
3D4x l 0 M.D. to a 70 foot/2 1 .3 m. area.
Rate of Fire: One per melee round ( 1 5 seconds).
Effective
The radio transmitter has a roughly 3000 foot
(9 1 4 m) range.
1 2 total; four of each type. Mines cost 400 credits for
light, 600 credits for medium, and 1 000 credits for heavy.
//;�'/
, -
Model Type:
AHB-2000
Class:
Light Combat Hoverbike
Crew:
One.
M.D.C. by Location:
Side-Mounted Laser Pods (2) - 65 each
*
Side-Mounted Missile Launchers (2) - 35 each
*
Forward P-Beam Guns (2) - 1 5 each
*
Pilot' s Windshield ( 1 ) - 25
Rear Thrusters (3) - 60 each
Main Body - 1 90
*
A single asterisk indicates targets that are difficult to hit (-2
on a called shot). Reducing the M.D.C. of the main body de
stroys the aircraft. Destroying one thruster reduces speed by
33% and inflicts a - 1 0% piloting penalty.
Speed:
on the
Not possible.
The hover propulsion system enables the bike to hover
stationary up to 1 ,000 feet (305 m) or fly. Maximum flying
speed is 300 mph (480 kmph), but cruising speed is considered
to range between 1 00 and 200 mph ( 1 60 to 320 kmph). Maxi
mum altitude is about 5 ,000 feet ( 1 524 m).
The hover jets need to cool down after a maximum of 1 2
hours at speeds above cruising, and 24 hours at cruising speeds.
By taking short rest periods and staying at cruising speed, the
vehicle can fly almost indefinitely.
Statistical Data:
4 feet ( 1 .2 m)
Width: 6 feet ( 1 .8 m) counting the weapon pods on the sides.
9 feet (2.7 m)
800 Ibs. (360 kg) fully loaded.
Small pilot's compartment, large enough for a hand
weapon and a few possessions.
Power
Nuclear; average energy life of 1 0 years.
Market Cost: 900,000 credits for a new, undamaged, fully
equipped AHB-2oo0
Weapon Systems
1. Particle Beam Guns (2) :
These "over and under" energy can
nons are mounted in the nose of the vehicle. They are used in
dogfights against other aircraft, or to strafe at close range.
Anti-aircraft.
Anti-personnel.
A single blast from one gun inflicts 5D6 M.D.; a
double blast (counts as one attack) inflicts I D6x 1 O M.D.
Rate of Fire: Equal to the number of hand to hand attacks of the
pilot.
Effective
1 600 feet (488 m)
Effectively unlimited.
2. Laser Pods (2):
These side-mounted pods have five lasers
each; the lasers can be focused to hit an area, or to strike a
single target with as many as all ten laser beams !
Anti-personnel
Defense
Each laser beam does I D6 M.D. A refocused
blast of five lasers does 5D6 M.D. and both pods can attack one
target simultaneously for I D6x 1 O M.D. When "hosing" an area,
one attack roll "hits" all small targets in a 30 foot (9. 1 m) diame
ter for I D6 M.D. or one large (tank, truck, giant robot, dragon,
etc.) for full I D6x 1 O M.D. but peppers the entire body; targets
are -3 to dodge.
86
Rate of Fire: Equal to the number of hand to hand attacks of the
pilot.
Effective
6000 feet ( 1 830 m)
Effectively unlimited.
3. Mini-Missile Launchers (2) :
A mini-missile launcher is lo-
cated on each side of the hover bike.
Defense and anti-personnel.
Varies with missile type.
Rate of Fire: One at a time, or in volleys of two, three or six mis
siles.
Effective
About one mile ( 1 .6 km)
Six total; three per launcher.
Icarus Flight System (UTI)
This UTI vehicle is designed solely for Juicers or similarly
augmented humans, especially the Phaeton Juicer. Part jet pack
and part jet fighter, a fully assembled Icarus has a wingspan of
about 1 2 feet (3.65 m) and has Vertical Take-Off and Landing
capabilities as well as impressive jet propulsion. Its speed is
enough to match some jets ' . Only a Juicer, 'Borg or D-bee with
superhuman strength and endurance can survive the G-forces
generated by the vehicle.
The Flight Pack can be worn normally, or it can be controlled
via remote control. Experienced pilots can direct the jet pack by
remote control from the ground, ordering it to attack designated
targets. The pack is attached to the pilot's armor by a special
magnetic seal, and can be removed in a matter of seconds (de
taching from the Icarus counts as one melee attack/action).
Juicer pilots often have the IFS fly up first, and then they jump
up and connect with the wings in mid-air, just to show off.
Disassembled, the modular vehicle can fit into the bed of a
pickup truck or on the roof of a jeep, allowing a lightly-equipped
group of adventurers to enjoy the resources of a jet fighter with
out needing hangars or heavy transport vehicles. The Icarus will
become the core of the Juicers ' "air force" during the Juicer Up
rising, destroying dozens of Coalition Jet Cycles and holding
their own against jet fighters.
Model Type:
IFS- l
Class:
Combat Flight System
Crew:
One
M.D.C. by Location:
* * *
Wings (2) - 1 20 each
Wing Thrusters (6; three per wing) - 35 each
Main Thrusters (3; rear, main body) - 45 each
Mini-Missile Launchers/Jet Systems (2) - 90 each
Forward Lasers (2) - 20 each
**
Main Body - 1 20
*
Pilot - As per body armor.
*
The pilot of the Icarus is in the open, and can be targeted by
a "called shot." The pilot's M.D.C. body armor protects as
normal. Killing the pilot will cause the Icarus to crash.
**
Depleting the M.D.C. of the main body causes the aircraft
to crash.
* * *
Destroying one wing will cause a loss of speed and con
trol: reduce speed 33%, dodge bonus by half, and -30% to pi
loting skill. The missile launcher on that wing is also lost.
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