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Irina M. Agibova, Tatyana А. Kulikova, Natalya А. Poddubnaya, Olga V. Fedina / Proceedings IFTE-2020
Section 3. Tools for creating educational AR-applications
Software and technology for the development of augmented reality elements and their use in the
educational process. Designing educational AR-content using various software tools.
Students get acquainted with the methodological features of the application
of augmented reality
technologies in the physics teaching during studying the discipline “Methods of Teaching Physics in a
Secondary School”. In practical classes, we teach students to develop and
use interactive maps with
augmented reality (pupil’s interactive AR-map).
Depending on purpose, the pupil’s interactive AR-maps can be two types: “Interactive AR-maps for fixing
lesson’s material with the teacher” and “Interactive AR-maps for homework”.
“Interactive pupil’s AR-maps for fixing lesson’s material with the teacher” are handouts with assignments
(unfinished definitions, tables, partially formulated formulas, graphs or drawings that need to be completed
or colored). AR-maps are filled in by pupils during the lesson while the teacher explains a new topic, and
used at home to consolidate the material studied at school. The augmented reality function is superimposed
on the map, which allows to embed digital content on it.
The full-scale experiment in the lesson can be replaced by a video demonstration, but when the pupil is left
alone with the difficult material of the textbook, accompanied
by gray illustrations, he/she may not
overcome the difficulties encountered in completing homework. The gaps appear in the theory that can
accumulate and cause a misunderstanding of the subject or unwillingness to study it.
Demonstrations in textbooks are usually represented by two-dimensional images and pupils cannot always
imagine such an object as voluminous, which leads to a misunderstanding of the principle of operation of a
physical device or an experimental setup. Therefore, the opportunity provided by augmented reality allows
us to present the device or technical device
in three-dimensional space, which contributes to a better
understanding of their work.
A video attached to an interactive AR-map will help the pupil while doing homework to keep in mind the
experiment showed by the teacher and conclusions from it. Re-watching the video will enable the pupil to
make out moments that were not clear in the lesson. Teachers can create a video of experiment by
themselves or use a ready-made file downloaded from the Internet.
The study of technical devices, such as a hydraulic press (grade 7), an internal combustion engine (grade 8),
an alternator (grade 11), a transformer (grade 11), etc. is often not easy for pupils. For example, explaining